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Realm

Realm

Scopa’s Realm opens on the hub. The heading is Rooms you can walk. The line under the name is: places to arrive, objects to explore and games to play. The hub then counts the open rooms. There are twenty-five.

The rooms are grouped Welcome Areas, Object Explorers, and Games, in that order. Every card has Enter. A card has a second button only when the hub links another page. Hotel Lobby’s second button is Realm, which is this hub. Scopa’s Office, The Garden, Scopa’s Lounge, Turf Club, Red Rock, and Retro Arcade do not have one.

Search rooms filters the cards. The placeholder is Name or purpose. ☆ Favourite becomes ★ Saved room and stays on this device. If you have visited before, Recently visited offers those rooms. Suggested first visit · The Garden opens the garden.

On the wire sits under the cards. It is part of the hub, not a separate room. It is marked Live, or Demo when a stand-in feed is in use. A breaking story is marked Breaking. If there is none, the hub says No breaking stories on the wire. Headlines here are a preview. Open the Newsroom or Headlines to read them.

Welcome Areas​

RoomEnterSecond button
Hotel LobbyEnterRealm, which is this hub
Scopa’s OfficeEnternone
The GardenEnternone

Hotel Lobby is the hall the other rooms come back to. Scopa’s Office and The Garden each have their own door on the lobby’s entrance wall.

Object Explorers​

RoomEnterSimpler page
NewsroomEnterHeadlines
Trading FloorEnterMarket
Continental ShopEnterPantry
BarnhouseEnterAnimals
Reserve BankEnterGeo
Element HallEnterElements
Data CentreEnterModels
MechanicEnterVehicles
Repair ShopEnterParts
Coffee ShopEnterCoffee
Wine CellarEnterGrapes
SpacedeckEnterSpace
Spaceship HangarEnterSpaceships
Crop FarmEnterGrains
Aircraft HangarEnterAircraft
Botanical ConservatoryEnterHorticulture
Tracking StationEnterSatellites
The Rusty SpurEnterBeer

These rooms also have numbered doors in the Hotel Lobby’s upstairs corridor. The Rusty Spur can be entered that way, or through its swinging doors on Red Rock’s boardwalk.

The Data Centre card’s second button is Models only. Inside the room, Harness Operations also links to a reading page for AI clients and runtimes: Harnesses. That page is not a hub card. It is not the Harness desktop app.

Games​

RoomEnterSecond button
Turf ClubEnternone
Scopa’s LoungeEnternone
Red RockEnternone
Retro ArcadeEnternone

These four rooms have numbered doors in the Hotel Lobby’s ground-floor Games corridor, beside the stairs. Red Rock and Retro Arcade are not connected to each other. Red Rock does connect to The Rusty Spur.

There is no Control Room on the hub. An old /control-room address opens the Reserve Bank.

Moving between rooms​

From the hub, pick Enter, or the second button when you want the page. Inside a walkable room, Change Room lists the other walkable rooms and Realm (home). It is grouped the same way as the hub: home, then any favourites and recent rooms, then Welcome Areas, Object Explorers, and Games. It can search. The placeholder is Room or purpose. It does not list the simpler pages. If nothing matches, it says No matching rooms.

On a computer the menu opens inwards from the right. On a touch screen it opens as a sheet from the bottom. Close or Esc dismisses it.

A number beside Change Room is how many people are in Realm when that count is available. A dash means the count is not available. Rooms in the menu can show how many people are in that room, the same way.

You can also walk. Most rooms have a door labelled Hotel Lobby. It returns you to the hall, on the wing that door belongs to. The Realm name in the corner returns you to the hub.

Keys, touch, wardrobe, and the pages are in Getting started and Accessibility.